JOCASTS (the Joint Operations Command
and Staff Training System) has been
designed to allow the Joint Service
Command and Staff College to conduct
all aspects of land operations needed
to support the training needs and
objectives of the course.
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Land forces within
JOCASTS can be represented at any level of detail down to Company
level. Each unit in the model exists within a fully flexible, user-defined
command structure. Units are created from a wide-ranging set of
resources which affect the unit’s capabilities and effectiveness.
Unit types that are typically represented
in the system include: Infantry and Armoured formations, Reconnaissance,
Engineers, Headquarters, Artillery, Attack Helicopter and Logistics.
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The task force representation
allows multiple units to be tasked on a mission with a defined order
of march and Standard Operating Procedures (SOPs); this permits
the generation of automatic responses (e.g. diversions, close support
engineering, defence/attack operations, withdraw, dispersal) allowing
the scenario to be played out in a realistic manner.
Combat between units can occur through
meeting engagements, deliberate attack, the use of indirect assets
(artillery, AH or fixed-wing aircraft) or a combination of the three.
The destruction of a high value asset, such as a formation headquarters,
inhibits communication, co-operation and co-ordination between units,
reducing effectiveness and disrupting the logistics chain until
the command chain has been re-established.
JOCASTS land component representation includes:
- Terrain, defined by environment (open, hilly, sea
etc.), obstacles (minefield, river, fortification etc.) and lines
of communication (road, rail, bridges etc.).
- Units, defined by command structure, resource
types (weapon or supply) and postures such as defensive (prepared/hasty),
withdraw, move (tactical/administrative), attack (prepared/ flank/hasty).
- Movement, affected by environmental conditions,
time of day, terrain, congestion, obstacles and attrition.
- Combat, affected by combat effectiveness, posture,
time of day, morale, terrain, fatigue.
- Support fire — direct, general or counter-battery.
- AH, SH and fixed wing OAS.
Engineer activities:
- general support — lay or clear minefields
(scatterable, dummy or traditional), build, repair or demolish
bridges.
- close support — assault bridging, mine clearing.
- Logistics — consumption, resupply, recovery
and repair.
- Intelligence — EW, deception, RPVs, SF,
visual, airborne, strategic.
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